interactive designer, educator, photographer

microsoft future 2019 – not so original

The Microsoft Office Labs Vision 2019 video recently shown at the Wharton Business Technology Conference, by Microsoft’s Business Division president Stephen Elop (text of speech), does a good job of showing potential modes of interacting with embedded and ubiquitous multi-touch displays. But how original is it? My students in Art Center College of Design’s graduate Media Design Program have been working on ideas like this for many years, and have made speculative videos like this, as well as working prototypes and real projects. See below for several examples, as well as some thoughts on where future interfaces should go – is Microsoft just proposing another version of windows?

Update: Behind the scenes of the making of the video

Get the Flash Player to see this player.

Microsoft Office Lab’s Vision 2019 video

beyondthefold1

MDP Alumni Sebastian Bettencourt’s Beyond The Fold Newspaper Project

 

Here are links to several of my students’ past projects:

In my current New Ecology of Things class, and in my upcoming research, we are working on an in-depth exploration of how people can work, play, and be entertained using digital affordances, yet moving away from the “mouse crouch” of sitting at a computer. One difference I have from the Microsoft vision is this: I believe each different activity can have its own set of affordances rather than the seeming standard ones envisioned in the Microsoft video. For example, writing an essay should be quite different from say, designing a website. I call this approach “anti-homogenous.” What we don’t need is a new ubiquitous interface and set of gestures. What we do need is gaining back some of the benefits of work and play spaces that are suited to the activity at hand.

This line of thinking was inspired by an article in Metropolis Magazine by John Hokenberry on an excellent new photography book by Michael Wolf called The Transparent City. The photos are studies of high-rises in Chicago, and show the uniformity of our current workplaces. An excerpt from the article:

The steel mill can’t be confused with the meatpacking plant or the typewriter-assembly factory. But here one has no idea of what goods or (more likely) services emerge from these cubicles and boardrooms.

Microsoft is proposing a new way of working, but in many ways, it is reproducing the idea of one-size-fits-all that’s embodied by operating systems like Windows. I’m not saying that Microsoft got it all wrong, they did a very good job up to a point. But perhaps we need to think beyond the homogenous approach. Instead, people need to be able to create their own work/play spaces that afford the kind of activities they are doing at the moment.  What would that heterogenous approach look like?

3 comments

3 Comments so far

  1. Douglas Corarito March 16th, 2009 4:06 am

    “What we don’t need is a new ubiquitous interface and set of gestures.”

    By saying this, are you not then imposing some level of learning for each new activity?

    One of the things that I’ve found when encountering say a new cell phone, a new ATM, a new automated checkout register, a gas pump, etc. is that one is forced to learn the vocabulary of that particular device.

    When/if we have ubiquitous displays offering us a variety of services at the slightest gesture, how are when to know what gesture to make (without studying the instructions)?

    You’ve probably covered this topic somewhere, so I’d appreciate you pointing me in the direction of something I could read. Would like to know your thoughts.

    Looks like you’re doing some interesting investigation!

  2. philip van Allen March 16th, 2009 11:21 am

    Hey Doug, this is a great point. Certainly there need to be some common ways of interacting, especially for for the kinds of situations you point out. There should be little or no learning curve in these contexts for essential interactions. My current interest though is the kinds of activities we do everyday in our work and play. These should be more customizable and optimized for the kinds of activities we’re doing. And I don’t mean only the “interface”, but the furniture, workspace, and entire interaction. For example, an architect should have a very different kind of workspace and set of interactions than a software engineer. Yet right now, they both work long hours crouched over a mouse and keyboard, staring into a computer screen. It seems to me this kind of uniformity is a bad idea.

  3. [...] keyboard, screen for doing everything. This continues the idea mentioned in the last post on the Microsoft Future 2019 video, where interactions should adapt to the type of activity rather than the person adapting to the [...]

Leave a reply